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Digitizer

Digitizer Render

The Digitizer records crafting recipes onto a Blueprint, allowing them to be used by the Assembler for automated crafting.


Machine Information​

Setting
Value
Energy Cap
8,000 DE
Energy Cost per Operation
100 DE
Base Processing Speed
5 DE/t
Accepts Speed Upgrades
Yes

💡 Tip: The Digitizer is essential for automation setups that use the Assembler, storing recipes for later use.


Digitizer Interface

▸ Crafting ingredients in text

Crafted in: UtilityCraft Workbench

Recipe result: utilitycraft:digitizer

Total ingredients

  • Iron Plate (utilitycraft:iron_plate) ×2
  • EXPert Chip (utilitycraft:expert_chip) ×3
  • Machine Case (utilitycraft:machine_case) ×1
  • Steel Plate (utilitycraft:steel_plate) ×2
  • Blueprint Paper (utilitycraft:blueprint_paper) ×1

Usage Examples​

InputOutput
Crafting Grid + BlueprintSaves recipe to Blueprint
Machine Case RecipeCreates stored Blueprint for Assembler

Crafting Recipe​

Digitizer Crafting Recipe


How It Works​

Uses a standard 3×3 crafting grid, just like a crafting table.
It accepts any vanilla or custom recipe from the Workbench.

  • Requires a Blueprint and some energy to function.
  • Once activated, it saves the selected recipe onto the Blueprint.
  • The stored Blueprint can then be used by the Assembler for automation.

Blueprint​

The Blueprint stores the recipe information below its name, showing both the crafted item and its required materials.

Blueprint Example


How to Use​

  1. Place the Digitizer in your world.
  2. Insert a Blueprint in the designated slot.
  3. Arrange a valid recipe in the 3×3 crafting grid.
  4. Activate the Digitizer to record the recipe.
  5. The saved Blueprint can now be inserted into the Assembler for automated crafting.