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Dark Matter

Visual note

This page currently uses the filled capsule icon as a temporary visual until dedicated fluid renders are available.

Dark Matter Capsule (Full)

Dark Matter is one of Ascendant Technology's heaviest late-game fluids. It is expensive to manufacture, flexible in how you source it, and tied to some of the add-on's most advanced processing steps.

Unlike Liquified Aetherium, Dark Matter feels less like a precision catalyst and more like a high-end industrial reagent.


At a glance​

TopicDetails
Produced inLiquifier
Main consumersCatalyst Weaver, Singularity Fabricator
Typical inputsAncient Debris, Void Essence, Obsidian, Stabilized Obsidian Dust
Bulk routeCompressed Obsidian tiers
Main identityLate-game liquid for deep refinement and singularity-grade processing

How to make Dark Matter​

Dark Matter is produced in the Liquifier, and it has several different input routes.

InputOutput
2 Ancient Debris1000 mB Dark Matter
3 Void Essence750 mB Dark Matter
2 Obsidian500 mB Dark Matter
4 Stabilized Obsidian Dust1000 mB Dark Matter
Compressed Obsidian tierslarge bulk Dark Matter outputs

This variety is important: Dark Matter is not tied to one single farm route. You can lean into Nether materials, End-adjacent residue work, or bulk compression depending on how your factory is set up.


What Dark Matter is used for​

Catalyst Weaver refinement​

Dark Matter is part of two notable native Catalyst Weaver recipes.

  • Aetherium Shard + Amethyst Shard + 800 mB Dark Matter → Refined Aetherium Shard
  • Glass Bottle + Crushed Endstone + 100 mB Dark Matter → Void Essence

That gives Dark Matter an important role in both shard upgrading and void-oriented material loops.

Singularity Fabricator runtime​

The Singularity Fabricator is built around Dark Matter as its default working fluid.

In other words, Dark Matter is not just a recipe ingredient here — it is part of the machine's core operating identity.

Capsule logistics​

Dark Matter is also available in capsule form, including larger storage steps and an infinite variant.


Practical notes​

  • Dark Matter is one of the best examples of Ascendant's late-game philosophy: multiple expensive sources feeding a small set of very powerful systems.
  • If you are already making Stabilized Obsidian Dust, turning part of that line into Dark Matter can be a clean factory loop.
  • If you need very large amounts, the compressed obsidian route is the real bulk-production path.