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Liquifier

Liquifier Render

The Liquifier melts solid items into fluids and can produce optional residue byproducts.

It supports Liquified Aetherium and Dark Matter as output fluids, making it a key part of the fluid processing chain.


Machine Information

Setting
Value
Energy Capacity
8,192,000 DE (8.19 MDE)
Energy Consumption
5,200–5,000,000 DE per craft
Base Processing Rate
3,600 DE/t
Fluid Tank Capacity
128,000 mB
Upgrade Slots
3
Overclockable

Machine UI

Liquifier UI


Usage Examples

InputOutput
AetheriumLiquified Aetherium
Ancient DebrisDark Matter
ObsidianDark Matter + chance of Crying Obsidian

Practical notes

  • Check tank capacity before starting larger batches.
  • Keep the residue/byproduct slot clear when recipes can produce extras.
  • If a new recipe refuses to start, clear incompatible stored fluid before switching runs.

Crafting Recipe


How It Works

  1. Insert a valid solid input item.
  2. Ensure free capacity in the fluid tank.
  3. Provide enough DE for the selected recipe.
  4. Extract fluid via pipes/capsules and collect byproducts when generated.

Tank and residue behavior

  • Keep enough free room in the tank for the selected output fluid.
  • Keep the residue slot clear if the active recipe can generate a byproduct.

Native Recipes

InputFluid (output)Energy (DE)Time (s)Byproduct
Aetherium ×1Liquified Aetherium — 1,000 mB9,60015Obsidian ×1 (25%)
Aetherium Shard ×4Liquified Aetherium — 1,000 mB5,40010
Ancient Debris ×2Dark Matter — 1,000 mB12,80020Netherrack ×2 (35%)
Void Essence ×3Dark Matter — 750 mB6,4009Ender Pearl ×1 (20%)
Obsidian ×2Dark Matter — 500 mB5,2008Crying Obsidian ×1 (10%)
Stabilized Obsidian Dust ×4Dark Matter — 1,000 mB7,60012Obsidian ×1 (35%)
Compressed Obsidian ×1Dark Matter — 9,000 mB64,0006
Double Compressed Obsidian ×1Dark Matter — 72,000 mB560,0006
Triple Compressed Obsidian ×1Dark Matter — 576,000 mB5,000,0006

Byproduct percentages represent the chance per craft.