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Residue Processor

Residue Processor Render

The Residue Processor reclaims materials from waste-like inputs, with optional byproducts based on recipe chance.

[!NOTE] This machine is currently under active balancing and may change in future versions.


Machine Information

SettingValue
Energy Capacity12,800,000 DE (12.8 MDE)
Energy Consumption2,600–7,800 DE per craft
Base Processing Rate16,000 DE/t
Upgrade SlotsStandard machine upgrades

Machine UI

UI screenshot is not available yet in the docs assets.


Usage Examples

InputOutput
Void EssenceAetherium Shards or Aetherium
Rotten FleshVoid Essence
Ender Pearl DustEnder Pearl

Crafting Recipe

Crafting recipe image is not available yet in the docs assets.


How It Works

  1. Insert a valid residue-type input.
  2. Provide DE and wait for processing.
  3. Collect guaranteed output and optional byproduct.

Native Recipes

InputOutputByproductEnergy (DE)Time (s)Notes
Void Essence ×1Aetherium Shard ×2Iron Nugget ×2 (35%)52005Breaks down condensed void essence into usable shards with a chance to sift iron grit.
Void Essence ×3Aetherium ×1Aetherium Shard ×1 (50%)78007Compresses excess residue into aetherium with shard feedback for automation loops.
Rotten Flesh ×3Void Essence ×126004Reclaims trace void essence from organic scraps instead of trashing them.
Bone Block ×1Bone Meal ×9Void Essence ×1 (20%)26004Pulverizes bone blocks back into meal with a slim chance of void residue.
Ender Pearl Dust ×2Ender Pearl ×1Gravel ×1 (50%)42006Refines loose ender dust back into a stable pearl.

Byproduct percentages represent the chance per craft.