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Laser Barrier

Laser Barrier Render

The Laser Barrier projects an energy wall in its facing direction and periodically damages entities in the active field.

It is a defensive machine designed for area denial and base protection, with configurable size and energy levels.


Machine Information

Setting
Value
Energy Capacity
320,000 DE
Energy Consumption
800 DE per damage pulse cycle
Upgrade Slots
3
Overclockable

Machine UI

Laser Barrier UI


Usage Examples

SetupResult
Place barrier facing base entranceActive defensive wall
Add length/height upgradesLarger protected area
Add energy upgradesLower cycle cost

Practical notes

  • The block's facing determines where the wall is projected.
  • Sneaking players are not damaged by the barrier.
  • Size and energy upgrades control coverage and upkeep cost.

Crafting Recipe


How It Works

Laser Barrier projects a damaging field in its facing direction, with damage pulses consuming energy. Upgrades can increase size or reduce energy cost, but overclocking is ineffective. Sneaking players are immune to damage, making it ideal for base defense and controlled access.


Upgrades

  • Length (Size Upgrade): Increases the length of the barrier projection.
  • Height (Size Upgrade): Increases the height of the barrier projection.
  • Energy Upgrade: Reduces per-cycle energy cost.

Values:

Size Upgrade LevelLength (blocks)Height (blocks)
0 (no upgrade)33
144
255
366
477
588
699
71010
81111
Energy Upgrade LevelEnergy Cost per Cycle (DE)
0 (no upgrade)800
1720
2640
3560
4480
5400
6320
7240
8200

Notes

  • Sneaking players are not damaged by barrier pulses.
  • Barrier effectiveness depends on facing and clear projection path.