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Residue Processor

Residue processor that converts debris into reclaimed materials, with a chance of byproduct.

[!NOTE] The functionality is confusing even to me, its creator. This machine may or may not change in the future.

What it does

  • Consumes residue and produces a main item.
  • Can produce a byproduct with a recipe-defined chance.
  • Reclaims valuable materials from waste products.

How to use

  1. Insert residue in the input slot.
  2. Wait for processing.
  3. Take the main output and byproduct (if any).

Inputs and outputs

  • Input: Residues defined by recipe.
  • Output: Main item + optional byproduct.

Machine Capabilities

  • Energy Capacity: 12,800,000 DE (12.8 MDE)
  • Energy Consumption: Varies per recipe (2,600 - 7,800 DE per craft)
  • Processing Rate: 16,000 DE/tick
  • Upgrade Slots: Supports the machine's standard upgrade system

Recipes

Native Recipes

InputOutputByproductEnergy (DE)Time (s)Notes
Void Essence ×1Aetherium Shard ×2Iron Nugget ×2 (35%)52005Breaks down condensed void essence into usable shards with a chance to sift iron grit.
Void Essence ×3Aetherium ×1Aetherium Shard ×1 (50%)78007Compresses excess residue into aetherium with shard feedback for automation loops.
Rotten Flesh ×3Void Essence ×126004Reclaims trace void essence from organic scraps instead of trashing them.
Bone Block ×1Bone Meal ×9Void Essence ×1 (20%)26004Pulverizes bone blocks back into meal with a slim chance of void residue.
Ender Pearl Dust ×2Ender Pearl ×1Gravel ×1 (50%)42006Refines loose ender dust back into a stable pearl.

Note: Byproduct percentages indicate the chance of receiving the secondary item per craft.