UtilityCraft 3.2 — The Automation Update

Release Date: October 7, 2025
Developed by: Dorios Studios
Download: UtilityCraft v3.2.0 on GitHub
Overview
UtilityCraft 3.2 delivers one of the most extensive updates to date, focusing on deeper automation, improved stability, and technical reworks for long-term addon compatibility.
This release rebuilds core systems for machines, energy transfer, and fluid management, while introducing a new generator, refined UIs, and developer integration through ScriptEvents.
Players can now enjoy more control, faster performance, and flexible automation that scales with their world.
Major Additions & Changes
Machines
- Reworked sieving system with tiered meshes and balanced drop progression.
- Added Copper Cobblestone Generator as the first tier in a six-level structure.
- Rebalanced energy and speed across multiple machines including Crusher, Infuser, Digitizer, and Induction Anvil.
- New unified machine interface with progress display, upgrade slots, and information area.
Generators
- Added the Wind Turbine, a passive generator whose efficiency varies with height.
- Generators now show detailed information such as time of day, remaining fuel, and efficiency.
- Introduced transfer modes for energy, items, and fluids: Nearest, Farthest, and Round.
Tools and Items
- Added Steel and Copper AiOTs, Hammers, and Paxels.
- Added Copper Mesh and new compressed item families.
- Updated textures for tools, machines, and Mob Grinder.
Mob Grinding
- Mob Grinders are now upgradeable with Damage and Range modules.
- Can be toggled on or off for improved control.
- Enhanced entity detection and performance.
Technical Overhaul
- Full rewrite of machine, generator, and fluid systems for efficiency and modular design.
- Introduced ScriptEvent integration to allow external addons to register, replace, or modify recipes dynamically:
utilitycraft:register_crusher_recipeutilitycraft:register_infuser_recipeutilitycraft:register_melter_recipeutilitycraft:register_crafter_recipeutilitycraft:register_fuelutilitycraft:register_sieve_drop
- Added
utilitycraft:meshcomponent for defining custom sieve meshes. - Updated rate speed settings:
- Super Fast → 2 ticks
- Fast → 4 ticks
- Normal → 10 ticks
- Slow (Default) → 20 ticks
- Super Slow → 40 ticks
- Reduced maximum stack size of upgrades to 8.
Compatibility
UtilityCraft 3.2 maintains full compatibility with other Dorios Studios projects and popular technical addons such as Integrated Storage and Drawers, ensuring a seamless automation network between systems.
Full Changelog
For a detailed list of every addition, fix, and rework, visit the full changelog:
UtilityCraft 3.2.0 | Full Changelog on GitHub
More Information
For documentation, setup guides, and detailed explanations, visit the official Dorios Studios Wiki:
doriosstudios.com/docs/addons/utilitycraft
For updates, announcements, betas, and community discussions, join the Dorios Studios Discord:
discord.gg/YvzPqJZTNd
