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UtilityCraft 3.2 — The Automation Update

· 3 min read
Milo504
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UtilityCraft 3.2.0

Release Date: October 7, 2025
Developed by: Dorios Studios
Download: UtilityCraft v3.2.0 on GitHub


Overview

UtilityCraft 3.2 delivers one of the most extensive updates to date, focusing on deeper automation, improved stability, and technical reworks for long-term addon compatibility.
This release rebuilds core systems for machines, energy transfer, and fluid management, while introducing a new generator, refined UIs, and developer integration through ScriptEvents.
Players can now enjoy more control, faster performance, and flexible automation that scales with their world.


Major Additions & Changes

Machines

  • Reworked sieving system with tiered meshes and balanced drop progression.
  • Added Copper Cobblestone Generator as the first tier in a six-level structure.
  • Rebalanced energy and speed across multiple machines including Crusher, Infuser, Digitizer, and Induction Anvil.
  • New unified machine interface with progress display, upgrade slots, and information area.

Generators

  • Added the Wind Turbine, a passive generator whose efficiency varies with height.
  • Generators now show detailed information such as time of day, remaining fuel, and efficiency.
  • Introduced transfer modes for energy, items, and fluids: Nearest, Farthest, and Round.

Tools and Items

  • Added Steel and Copper AiOTs, Hammers, and Paxels.
  • Added Copper Mesh and new compressed item families.
  • Updated textures for tools, machines, and Mob Grinder.

Mob Grinding

  • Mob Grinders are now upgradeable with Damage and Range modules.
  • Can be toggled on or off for improved control.
  • Enhanced entity detection and performance.

Technical Overhaul

  • Full rewrite of machine, generator, and fluid systems for efficiency and modular design.
  • Introduced ScriptEvent integration to allow external addons to register, replace, or modify recipes dynamically:
    • utilitycraft:register_crusher_recipe
    • utilitycraft:register_infuser_recipe
    • utilitycraft:register_melter_recipe
    • utilitycraft:register_crafter_recipe
    • utilitycraft:register_fuel
    • utilitycraft:register_sieve_drop
  • Added utilitycraft:mesh component for defining custom sieve meshes.
  • Updated rate speed settings:
    • Super Fast → 2 ticks
    • Fast → 4 ticks
    • Normal → 10 ticks
    • Slow (Default) → 20 ticks
    • Super Slow → 40 ticks
  • Reduced maximum stack size of upgrades to 8.

Compatibility

UtilityCraft 3.2 maintains full compatibility with other Dorios Studios projects and popular technical addons such as Integrated Storage and Drawers, ensuring a seamless automation network between systems.


Full Changelog

For a detailed list of every addition, fix, and rework, visit the full changelog:
UtilityCraft 3.2.0 | Full Changelog on GitHub


More Information

For documentation, setup guides, and detailed explanations, visit the official Dorios Studios Wiki:
doriosstudios.com/docs/addons/utilitycraft

For updates, announcements, betas, and community discussions, join the Dorios Studios Discord:
discord.gg/YvzPqJZTNd