
Machine 15 / Processing
Sintetizador de Sementes
Uses a registered seed and an accepted soil as reference inputs to generate that plant’s configured drops.

Machine 15 / Processing
Uses a registered seed and an accepted soil as reference inputs to generate that plant’s configured drops.
Referência técnica
Escolha uma seção para consultar propriedades do bloco, capacidades técnicas ou receitas compatíveis.
Propriedades do bloco no Minecraft, requisitos de mineração e categorias aplicáveis.
Capacidade, valores operacionais, interfaces e limites específicos da máquina.
01 / Obtenção
02 / Processamento

8,000 DE/action
10
4
10
10×6–10
4×0–4
10×6–10
×1 · 5% chanceEach possible drop is rolled independently per synthesized input.
8,000 DE/action
9
5
8
9×4–9
5×2–5
8×6–8Azalea2×1–2 · 10% chanceEach possible drop is rolled independently per synthesized input.

8,000 DE/action
8
8×4–8Each possible drop is rolled independently per synthesized input.

8,000 DE/action
4
4×2–4
×1 · 5% chanceEach possible drop is rolled independently per synthesized input.

8,000 DE/action
10
4
6
10×6–10
4×0–4
6×0–6
×1 · 5% chanceEach possible drop is rolled independently per synthesized input.
8,000 DE/actionEach possible drop is rolled independently per synthesized input.
8,000 DE/actionEach possible drop is rolled independently per synthesized input.

8,000 DE/action
4
4×2–4
×1 · 10% chanceEach possible drop is rolled independently per synthesized input.

8,000 DE/action
10
4
6
10×6–10
4×0–4
6×0–6
×1 · 5% chanceEach possible drop is rolled independently per synthesized input.
8,000 DE/action
2
2×1–2Chorus Flower×1 · 5% chanceEach possible drop is rolled independently per synthesized input.

8,000 DE/action
2
2×1–2Chorus Flower×1 · 5% chanceEach possible drop is rolled independently per synthesized input.
8,000 DE/action
10
4
4
6
10×6–10
4×0–4
4×1–4
6×0–6Each possible drop is rolled independently per synthesized input.

8,000 DE/action
10
4
6
10×6–10
4×0–4
6×0–6
×1 · 5% chanceEach possible drop is rolled independently per synthesized input.
8,000 DE/action
9Flowering Azalea Leaves5
8
9×4–9Flowering Azalea Leaves5×2–5
8×6–8Flowering Azalea2×1–2 · 20% chanceEach possible drop is rolled independently per synthesized input.

8,000 DE/action
16
16×1–16Each possible drop is rolled independently per synthesized input.

8,000 DE/action
10
4
4
6
10×6–10
4×0–4
4×1–4
6×0–6Each possible drop is rolled independently per synthesized input.

8,000 DE/action
8
8×4–8Each possible drop is rolled independently per synthesized input.

8,000 DE/action
10
4
6
10×6–10
4×0–4
6×0–6
×1 · 5% chanceEach possible drop is rolled independently per synthesized input.

8,000 DE/action
×1 · 5% chanceEach possible drop is rolled independently per synthesized input.

8,000 DE/action
8
8×4–8Each possible drop is rolled independently per synthesized input.

8,000 DE/action
10
4
6
10×6–10
4×0–4
6×0–6
×1 · 5% chanceEach possible drop is rolled independently per synthesized input.

8,000 DE/action
10
4
6
10×6–10
4×0–4
6×0–6
2×1–2 · 3% chanceEach possible drop is rolled independently per synthesized input.
64,000 DE/actionEach possible drop is rolled independently per synthesized input.

8,000 DE/action
4
4×2–4Poisonous Potato×1 · 10% chanceEach possible drop is rolled independently per synthesized input.

8,000 DE/action
4
4×2–4
×1 · 10% chanceEach possible drop is rolled independently per synthesized input.
8,000 DE/actionEach possible drop is rolled independently per synthesized input.

8,000 DE/action
4
4×1–4Each possible drop is rolled independently per synthesized input.

8,000 DE/action
10
4
6
10×6–10
4×0–4
6×0–6
×1 · 5% chanceEach possible drop is rolled independently per synthesized input.

8,000 DE/action
8
8×4–8Each possible drop is rolled independently per synthesized input.

8,000 DE/action
4
4×2–4Each possible drop is rolled independently per synthesized input.
8,000 DE/action
10
4
4
6
10×6–10
4×0–4
4×1–4
6×0–6Each possible drop is rolled independently per synthesized input.

8,000 DE/action
4
4×2–4
×1 · 5% chance
×1 · 10% chanceEach possible drop is rolled independently per synthesized input.
3×2–3
×1 · 8% chanceEach possible drop is rolled independently per synthesized input.
2×1–2 · 50% chance
2×1–2 · 50% chance
2×1–2 · 50% chance
2×1–2 · 50% chanceEach possible drop is rolled independently per synthesized input.
3×2–3
×1 · 8% chanceEach possible drop is rolled independently per synthesized input.
3×2–3
×1 · 10% chanceEach possible drop is rolled independently per synthesized input.
3×2–3
×1 · 10% chanceEach possible drop is rolled independently per synthesized input.
4×2–4
×1 · 6% chanceEach possible drop is rolled independently per synthesized input.
4×2–4
×1 · 6% chanceEach possible drop is rolled independently per synthesized input.
4×2–4
×1 · 6% chanceEach possible drop is rolled independently per synthesized input.
4×2–4
×1 · 6% chanceEach possible drop is rolled independently per synthesized input.
3×2–3
×1 · 12% chanceEach possible drop is rolled independently per synthesized input.
4×2–4
×1 · 6% chanceEach possible drop is rolled independently per synthesized input.